
One of the finest tuned first-person shooter gameplay styles ever seen. An intellectual and deep narrative that will keep your mind moving and your emotions erupting. The city has now been overrun by addicts of genetic modifications that give users superhuman powers, and genetically altered humans turned monsters called “Big Daddies.” Armed with genetic modifications of your own along with an arsenal of weapons and tactics, battle your way through this iconic survival horror shooter. The game takes place in the underwater dystopia known as Rapture, a once utopian city for the elite. I think SS has almost perfect game formula for me.From much of the team behind the original System Shock comes an indisputable spiritual successor, Bioshock. Plus the level design ( especially in SS1) makes exploration really good. Love the general feeling of struggle in isolated environment ( I play on high difficulties). Really love that sandbox/metroidvania feeling with many pickups, puzzles, weapons, implants, enemies with different approach to them. In terms of gameplay I love how you basically thrown in this hostile environment and you are free to explore it in your own way and pace and at the same time devs provided many tools for you to overcome obstacles. The thing about SS (both games) is I love almost every aspect of them. You can see from their previous games they are mostly emphasizing on these things and gameplay for them not so important.
I think devs spent most of the budget on main quest, visuals (environment design is good) and ost. Basically, poor level design, poor enemy AI and open world feels generic. There is classes and various impants and mods in the game but devs didn't provide exploitation tools for it. I actually wanted to play CP77 but after watching reviews I realised it might be not the game I was expecting.